Official V1 Rules · 2–6 Players

How to Play ShoToCo

Six Worlds. Six Crew cards. No map, no writing, no points to track, and no tokens. Win a World and keep it. Most Worlds wins.

1

Set Up

Each player gets exactly 6 Crew cards. Put the 6 World cards in story order.

2

Reveal a World

Turn over the next World. It shows the stat for this round: 💥 Power, 🛡️ Armor, or ⚡ Speed.

3

Choose Secretly

Every player chooses 1 unused Crew card and places it face down.

4

Reveal Together

Say “3… 2… 1… ShoToCo!” and reveal. Highest called stat wins. Use the World’s tiebreaker stat if needed.

5

Keep the World

The winner keeps that World card face-up. Played Crew cards rest and cannot be used again that game.

6

Win the Journey

After Golden Summit, whoever has the most World cards wins. If tied, whoever won Golden Summit wins the tie.

The 6 Worlds

WORLD 1
Boba Kingdom
WORLD 2
Ninja Mountains
WORLD 3
Jelly River
WORLD 4
Twister Valley
WORLD 5
Burning Brown Sugar Lake
WORLD 6
Golden Summit
🧋 Quick Play

Best for learning & younger kids

Ignore all Crew abilities. Compare only the called stat and the printed tiebreaker. The app does everything else.

⭐ Adventure Play

More strategy for older players

Use each Crew card’s one-line ability. In the app, bonuses are calculated automatically—players still do not write or track points.

Exact tie?

If the called stat and tiebreaker are still exactly tied, nobody claims that World. Continue to the next World. At the end, most claimed World cards wins.